Most Quickfoot tournaments are USYSA and USASA sanctioned tournaments and must follow the guidelines and rules set by each state association. Please consult the specific city web page at our website to find out specific rules on guest players and non-USYSA teams/players for the city you are registering for.
When registering your team with Quickfoot, team names must be appropriate in language, when registering multiple teams please make sure each team has different colors when teams are within the same division.
All Players Must Have Proof Of Age (i.e copy of birth certificate, driver’s license, copy of passport, or State Association issued player cards) and be prepared to provide it to any tournament official. Any player found to have falsified age will be dismissed from the tournament.
Quickfoot Roster Only those players listed on the Quickfoot Roster can play in the tournament on the specific team they are rostered on. Any changes to your roster must be made prior to the start of your first game and must be approved by the Tournament Director. ALL ROSTERS MUST BE TURNED IN BEFORE FIRSTGAME OR TEAM WILL BE SUBJECT TO FORFIET. If you have more players on your roster than allowed ie: 3v3 only allows 6..you will be subject to be disqualified for the tournament.
Every team is guaranteed (3) games scheduled. Pool play will be set up as follows, and based on number of teams in each division.
# Of Teams In Division:
will be based on a 10 point scale: 6 points for a win, 3 points for a tie, and 0 points for a loss, plus 1 point for each goal scored up to 3 and 1 point for a defensive shutout. 9 points will be given for forfeits in pool play (2-0). A forfeit must be approved by the QuickfootTournament Director before the game is considered an official forfeit.
The Tournament Director has the option to replay a forfeited game if deemed necessary and if field
space is available.
IF NO ROSTER IS TURNED IN BEFORE THE FIRST GAME THE GAME COULD BE CONSIDERED A FORFIET.
The Referee will provide the winning coach a scorecard, which must be turned in to the registration tent immediately following the game! If not done promptly it could arise as a forfeit for the winning team.
Ties between 2 teams will be broken by:
1) Head to head results between teams.
2) Goal differential in pool play,
3) Goals against in pool play,
4) Goals scored in pool play,
5) Coin toss.
Ties between 3 or more teams will be broken by:
1) Goal differential in pool play,
2) Goals against in pool play,
3) Goals scored in pool play,
4) Coin toss
Players that receive two yellow cards in one game will result in a red card. (Please see red card rules) Any player accumulating three yellow cards during a tournament will automatically be suspended for their next game (NO EXCEPTIONS).
Referees have the right to eject a player, coach, or parent from the game. If a player on the field is ejected, the team must complete the game minus one player on the field (e.g.3v3 – would have to play with 2 players if a player was ejected). Substitutions may still take place, but the offending team will still be minus one player on the field. The player receiving the red card will automatically be suspended for their next game (NO EXCEPTIONS). Players, coaches, or parents whom are ejected by the referee must leave the field and area around the field. The game will not restart until the opposing player, coach, or parent has been removed, yet the game clock will continue.
If a player, coach, or parent refuses to leave, the game may be forfeited in favor of the opposing team. All referee decisions, in this matter, are FINAL